Jonathan's Blog

Tuesday, December 27, 2005

Beat!

I've been beaten to it: http://www.galaxymage.org/

Between that, and a request that I not drop the Egoboo stuff I've been working on, I guess I should keep at it.

So in that spirit, this is a test release that has new menus in place enough to run the single player game. There isn't any way to access the multiplayer stuff in this release, which is ok since it doesn't work all that well yet anyway.

Egoboo r39 - Win32
Egoboo r39 - Mac OS X

To run this release, extract one of the archives above into your Egoboo 2.22 directory. Windows users, you should probably make a backup of your egoboo.exe file first, as this will over-write it. Most Mac users don't have a working Egoboo anyway, so this serves as a way to let you play the game if you can't already. After you've extracted the archive, just go into your Egoboo directory and double-click on "Egoboo".

I haven't done much of anything with this since the last time I posted an update about it, so if you've played with the menu demo you're not going to see much new in this release. The 640x480 limit still applies as well; the menus have been designed to look nice in 640x480, they look kinda silly in anything higher. Cleaning that up is one of the many things on the todo list.

P.S. - Anonymous access to the Subversion repository is available at http://svn.csusm.edu/jfischer/egoboo/. The source code is located in http://svn.csusm.edu/jfischer/egoboo/trunk/src, so if that's what you're interested in I'd appreciate if you sync to that location, so that you don't download the whole game at once. =)

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Wednesday, December 7, 2005

A New Direction

While I actually was working on Egoboo, I felt a built guilty about working on my own branch of the 2.22 code, and not contributing to Zippy. It seems like I probably could have helped Zippy move along, but the fact of the matter is that I don't really like Zippy's code-base. Every time I stepped away for a bit, it seems like some new amount of complication and obfuscation was added in, and I got tired of trying to keep up with it. It also didn't help that every update that came through in CVS broke the Windows build in some odd manner. I've tried to get the current CVS (it hasn't changed in 6 months or so) up and running several times, and it's crashing with some odd memory error on me. Ah well.

So I didn't want to work on Zippy, but I don't want to compete against it either; it's Elmin's baby, and not something I'd try and outdo, even if I were able to. So rather than continue on the path I was going with Egoboo 2.22, I'm going to do something of my own. (The source code is still available for the work I did do though, at the links found on other posts here.)

Final Fantasy Tactics - Image from Moby Games

Final Fantasy Tactics is my favorite game of all time. (I haven't really developed a liking for the Game Boy Advance version. Too much game to fit on that screen.) It's a beautiful blend of story, gameplay, and surprisingly endearing graphics. To my mind it still looks much better than it's siblings did on the original Playstation.

Editor Prototype

Imitation is the sincerest form of flattery, right?

Tuesday, December 6, 2005

Family Photo

Just because I have friends who don't really believe I have siblings. :)

The Family Photo
From the left: Daniel, Danielle (Daniel's wife), Shawn, Dad (Ken), Becky, Me (Jon), Jackie (my fiance), and the little one is Dakota.

This was Shawn's graduation, June 2004.